Hark, adventurer, I’m K.S., you can call me Dazz. A storytelling dragon at heart, I’ve woven immersive lore since the last century. My storytelling fires began in elementary school with adventuring bumblebees. Inspired by westerns and Isaac Asimov’s David Starr, Space Ranger. I wrote about space cowboys. Sadly, these tales were lost when my home burned to the ground. Leaving the roost, I discovered DnD and spent a few years in the US Air Force, then on to college. I became a Game Master, weaving adventures and creating lore often on the fly, as players tend to be unpredictable. As I honed my skills at running captivating games, it solidified my dream to be a creator, and I began to spread my wings. Over my decades of experience, I created a vast hoard of daring lore, adventures, and journeys. Now, it’s time I take these lumps of word-coal, apply pressure to flesh out, polish with the fires of editing, and turn them into stories and adventure modules for you in two new game systems. The first is the mini-game series Cutthroat, meant to be played solo, with friends, or even as your favorite TTRPG character sitting at Ye Ole Inn playing their own TTRPG. The rules are simple. No TTRPG experience is required to play. Coming soon is Meaty Bones. More depth and deeper character creation combines with far lighter rules than Dungeons & Dragons or Pathfinder. The focus of this D20 system is to whip up a character and dive into an adventure right away.